S4 League to become professional you need to do… December 11, 2009
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HERO GUIDE
There are many different strategies to play S4 League. Especially professional
team begins playing in an organized way, strategy
you know the value. To be more successful your team, we
Here we wanted to introduce different combinations of skills and equipment.
The information you find here is recommendatory. In addition, your equipment
We also suggest you to upgrade. Enter the desired goods to the shop in
“Upgrade” e-click and select the desired strengthening.
STRIKER
Actually take the task of competing Fumbiyi castle belongs to a Striker. Match here
is very important when you start the first seconds. Striker this time, the ball
before opponent should arrive. But actually the difficult part, the ball enough SP
is to raise as much as possible to move it to the castle, then get the ball competition.
This character is important for both HP and SP capabilities, so it should be a good balance.
Recommended hardware:
Weapons:
* Counter / Plasma Sword
* Submachine Guns
* Semi Rifle / Gauss Rifle
Skill:
* SP Skill +40
Item Upgrades:
* Head: Launch Weapon Defense +2
* Face: SP +5
* Shirt: Counter / Plasma Sword +4
* Pants: Shooting Weapon Defense +5
* Gloves: HP +3
* Shoes: HP +3
* Acc: SP +5
Backer
Tours of each element of the team suddenly started running towards the ball if the team’s work
will be difficult. Each player has a duty and right to the position
should. Backer Striker is in charge of direct protection. Striker
Any attack against the self-direction and pull way
should be clear.
Recommended hardware:
Weapons:
* Counter oder Plasma Sword
* Submachine Guns
* Revolver
Skill:
* Shield / Block
Item Upgrades:
* Head: Launch Weapon Defense +2
* Face: SP +5
* Shirt: Revolver +4
* Pants: Close Range Weapon Defense +5
* Gloves: HP +3
* Shoes: HP +3
* Acc: SP +5
INVADER
Invader between insidiously infiltrate the enemy and the enemy is most vulnerable point
percussion and attention should be distributed. The fastest way to the enemy area
passes and is confused. Opponent’s strategy must be well-read, and each
Such changes are to keep pace.
Recommended hardware:
Weapons:
* Plasma Sword
* Heavy Machinegun oder Cannonade
* Revolver
Skill:
* Anchoring / Flying
Item Upgrades:
* Head: Launch Weapon Defense +2
* Face: SP +5
* Shirt: Plasma Sword +4
* Pants: Close Range Weapon Defense +5
* Gloves: HP +3
* Shoes: HP +3
* Acc: SP +5
Healer
At first glance, though it does not seem very important Healer, in fact, during a match
indeed a very sensitive role, and each team included based
should be. Because it is the team’s strength. Competitors to improve the value
Striker and only focus is contempt for large errors.
Recommended hardware:
Weapons:
* Mind Energy
* Counter oder Plasma Sword
* Submachine Guns
Skill:
* HP Skill +30
Item Upgrades:
* Head: Launch Weapon Defense +2
* Face: SP +5
* Shirt: Plasma Sword +4
* Pants: Shooting / LaunchWeapon Defense +5
* Gloves: HP +3
* Shoes: HP +3
* Acc: SP +5
TANK
Tank is the number one line of defense. To stop opponent’s attacks
officers and damaging weapons more than one person uses.
As players are faced with an opponent’s Striker or Backer.
Recommended hardware:
Weapons:
* Mind Shock / Submachine Guns
* Heavy Machine Gun
* Sentry Gun
Skill:
* Block oder HP Skill +30
Item Upgrades:
* Head: Launch Weapon Defense +2
* Face: SP +5
* Shirt: Heavy Machine Gun +4
* Pants: Close Range Weapon Defense +5
* Gloves: HP +3
* Shoes: HP +3
* Acc: SP +5
DEFENDER
Defender as a remote support team snipers. Striker
To open the way for the opponent team’s Defender and other defense
percussion players are. Because of the remote toward the sighting,
Best fight against players much like invader is no chance. Defender
To protect Assassin need.
Recommended hardware:
Weapons:
* Semi Rifle
* Rail Gun
* Submachine Guns
Skill:
* Block / HP Skill +30
Item Upgrades:
* Head: Launch Weapon Defense +2
* Face: SP +5
* Shirt: Semi Rifle +4
* Pants: Shooting Weapon Defense +5
* Gloves: HP +3
* Shoes: HP +3
* Acc: SP +5
ASSASSIN
Are on the alert against the opposing team and its Invader
Defender warns against attack on its competitors. That task opponent
attacks in the fastest way is to tell the team. Permanent position
I have to change because of light weapons and equipment needs
There.
Recommended hardware:
Weapons:
* Semi Rifle
* Submachine Guns
* Counter / Plasma Sword
Skill:
* Anchoring oder Flying
Item Upgrades:
* Head: Launch Weapon Defense +2
* Face: SP +5
* Shirt: Semi Rifle +4
* Pants: Shooting Weapon Defense +5
* Gloves: HP +3
* Shoes: HP +3
* Acc: SP +5
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