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Mu Online Game Use of Key November 27, 2009

Posted by admin in : Mu Online , 3comments

Left click: move, shoot, sit, and sit down to a feature
Right-click: it uses Magic and skills
[Ctrl] + Mouse Click to (any): PK is reduced to the position that criminal and Suspended players.

F1: Help menu
F2: Dialog language
F3: to write a message
F4: the chat window to set
F5: To view the received message on the screen immediately
F6: Messenger screen stores
Enter: Write message window opens
Shift: protects the position of the character
Spacebar: falling to the ground Zen / item (part) balls
Print Screen: Picture taking
ALT:
Place the track / zen ‘in what is in writing illuminates
C: character Scores
I / V: Inventory / Goods boxes containing
M: Maps can be made between the transfer of command window
D: Command List
Q: Can use
W: Mana uses
E: Uses item that is used as a shortcut
F: Messengeri open and closes
P: Party window
G: Time window
Numbers (1-9): 1-9 between uses magic and character-specific features
CTRL + number (1-9): You set your own time and features are growing

Silkroad Online Home Information November 26, 2009

Posted by admin in : Silkroad Online , 11comments

Silkroad Online Home Information

Silkroad Online (SRO Silkroad Online or in the form referred to as) a massive multi-player online role-playing is a game. (MMORPG) recently finished beta testing phase, under the level of February 21′de history (full version) and is presented as totally free. South Korean company Joymax Co.. are presented by. As the subjects that are the main theme in the game, stop the Silk Road.

Abstract
Silk Road ’s theme focuses mainly caravaneers once. Game 20 level of the player to choose one of 3 different professions allow them the trader, prizes and hunting is theft. Business property of a merchant city to another is to move to protect from possible enemy attack. Of trade in goods has been made and received over one another in the city sold and sold in the city do not trade in these goods to be sold at higher prices actually doubled in value. This has been given to the merchant’s difficult journey is as generous a reward, but the value of the goods carried by the merchant how much you raise it up a dangerous journey will become. Some players for the thieves to rob traders to the role they are wrapped. The purpose of the killing of the thief merchants, their goods plundered, and is sold for profit. The thieves are usually play team games, and carefully selected targets attacked in the form of party or guild.
Somewhere between these two professions are the hunters. Their goal is to kill the thief and are usually rented by merchants and their caravans during the protective role. To successfully complete any work experience points gives us characters (experince points). These points raise the level of your profession and your character relevant to the profession to provide extra income benefits. Crafts are not fixed and may be modified once every ten minutes. Somehow, when thieves gain points if you are losing traders and hunters score. This applies to other combinations. Meanwhile, the game will enter the Islamic and European elements in an update is planned. This is us new monsters, new skills and new weapons and the estimated paper will provide a new starting point. Turkey Islamic leaders as characters in the game, was prepared.

Purpose
This long path known as the Silk Road, many characters have different goals, adventurous on this path, killing monsters to gain strength, general purpose is to spread the glory and fame. However, this issue actually used when you created your character is not very important for the model. Silk Road from China to Anatolia lasted starting.

Community
The game is very large and growing community of players and new servers for English-speaking community is very unpopular. Silk Road as a MMORPG the same server and all players is a game played within the same environment. Players can play alone or by participating parties (8-experience for experience sharing people share-is for 4 people as the other), objects that can be sold as a merchant, or can be traded directly. So far, the game follows the last case, the map is connected to the main city to consist of 3 main areas in which China, Western China and the UK is the Oasis, they can be the journey, war can be, caves and unique monsters consist of the region. Silk Road, a major association (guild) system and this system has the large groups coming together under the name of the association provides. If an association member association level of war will help jump score wins associations with new levels that may take more players associations and other benefits could have done. In addition to these associations are not subject to service trade association in the enemy also is acceptable. Normally, only the top players’ association shall establish, on the other hand, but still low-level players make enough money in the event relevant NPC (non player charecter non-player characters) via the association is possible. Recently, the party matching system were included in the game. Add to the ist of parties and players, players can call the party and a party to participate in this way is possible. Creating the desired level of party and the party’s main goal can specify a limit. Auto-pot system also recently added. This feature in the action window (action window), or simply “T” can access it by pressing. Even from the same window again recently added “impressive movement (charming action)” called to dance you can touch the monkey.

Graphics / Audio
In terms of graphics and game play Arana know sounds very strong and the average of the above, the new age style with a unique game in the east and to capture the ambiance of sound and gives a strong theme. Almost all the virtues of (skill), attacks, and parlor tricks (abilities) with its own special animations and sounds in a unique format and characters are equipped to care also has been modeling.

Character Development
Characters in the game, according to the level of benefits the individual elements with harder elements Force Mastery (Force Masteries-tecniques) is associated directly, they are: Fire (fire), Ice (cold), Lightning (l ightning) and power (force), weapons proficiency while : Spear / Big Sword (Spear / glavie), sword / Razor Sword (Sword / Blade), and Arrow (Bow) stop. There is no mastery, and this completely fixed a virtue depends on your choice. Charge a fee for certain talent can also be taken back. Talent and experience points will increase as separate points, so that talent can improve the way you want while at your level. In the meantime, to create characters by giving you many options to you separately, the gender, body shape you want, and characteristics between the height and weight allows you to make your selection from.

Experience Winning
Also gained experience points your character completely Silkroad your highest level on a talent level of your character is associated with your points between. When you kill a monster you play your highest level character compares your level of ability. The difference is how big is the ability to win will increase your score (so-called ability to score has realized will accumulate – sp farming – which is recommended between 1 and 20 Leveler). If the difference is less than the level for your character will get more experience points.
If you want to skip quickly level your skill level you need to keep up as much as possible, but note that you have to build up an advanced score in the dealing is a talent.

Weapons
Within 3 categories you can choose from 5 different weapon types are the main categories are; sword (sword), spear (polearm), and the arrow stops. Within each category except the arrow itself is divided into two according to the magical and physical power. With the sword in the sword (sword) higher growth have the power to damage when there is less physical damage power. But the alternative to the razor blade less magical sword, but rather has the power to physical damage. Similarly, in the big sword spear (glaive) has more physical strength less magical damage, while Spear and the more magical power has less physical damage. Compared to the sword and spear and magical and physical damage of the arrow, although less power-range attack has the advantage of reading. Although all of the sword being used one-handed sword, shield users have the option of moving.

Clothes / Armor
Defense equipment is divided into 6 body parts, which, feet, legs, hands / arms, shoulders and head is. Players, as well as the 2 magic ring, 1 necklace and a pair of magical magic can wear earrings. (However, do not cause a change in he appearance of players jewelry). Defense equipment is divided into 3 main sections, since these; Armor (armor), Protective (protector) and is plain clothes (garment). Armor has the highest physical defense although most are low magical defense, and allows to be worn mixed with preservatives. Preservatives are balanced and have a physical and magical defense can be worn with armor. Worn as a protective tool user complete 10% of walking speed and a 10% reduction in use mana allows. Along with a protective armor worn clothes or not, although most have low physical defense provide the most high magical defense. User as a team worn clothing at a rate of 20% walking and 20% reduction in use, provide mana. These three types of defense equipment was well balanced in themselves and to make choices and use different forms, depending on your character to the structure and environment are consistent. Installations are 8 different levels and up to the seventh level NPCs can be obtained. After the seventh level can be reduced to use of equipment or other players only monsters can be found.

Object Market
Although the game free to play market recently added object. Credit cards through players from the official site by paying certain fees account in the game in the game “silk” is the last value transmitted. Identified “silk” with the value of domestic animals, such as experience Coupler document (exp Enhance scroll), or object to sell the shop will change the decorations such as paper, etc. .. anything can be purchased.

Object Classes
There are 4 different types of objects currently contained and unique features of each of these objects are hosted.

Normal Objects
Normal, or in other words “white” objects are objects that have the most experience. All objects in this category may be obtained NPC and its class will have the values of the lowest possible. As an example, you buy a weapon NPC has 2 critical in general, while higher critical weapons easily may have.

Magic Objects (blue)
Magic objects, one or two objects have modified, and the boundaries of the character or int str scores increased, the character of the abnormal conditions (freezing, burning, etc.) to distinguish itself in less time is up to help. S are provided with the modified type of the other alchemy, it is described below.

Sealed Objects (seal)
Very rare objects that are sealed with the changes they will have the characteristics of the objects are at the top
level. They fell, their own unique images, they can be separated by normal itemler comfort. In your bag, sealed by flashing objects are flammable. Each object can be reduced as a seal. They provide an image tailored armor will not even sealed, but their unique weapons and shields hair they scintillation. There are 3 different levels in the sealed object, including: Star Seal +5), the Moon Seal (+10), Sun Seal (+15), as are ranked.

Star Seal: Seal of Star (SOS)

Moon Seal: Seal of Moon (som)

Solar Seal: Seal of Sun (sauce)

Non-Terrestrial Objects (ethereal)
Main features of these objects repaired. Therefore, the durability of normal objects are several times higher. These objects only from unique monster (unique boss) can be reduced. And these creatures in this game “UNIQUE MONSTER” are called. Example: Lord Yarkan (lvl 80), tiger woman (lvl 20), uruchı (lv 40), isyataru (60). They came out and somebody will attack them in this unique monsters out side. Tiger woman by example and their giantlarını always raises tiger.

Alchemy (alchemy)
Alchemy system allows players to develop objects with ease. +1, +2 We also higher objects in a format ready to drop from monsters is also possible. This was shown in values of that object plus many features indicates level above. As an example, a 32-level version has been modified sword +3 her 35th level of ownership of the properties allows. Weapons and shields +3′ As of white light with a shaky while, +5 objects that emit a purple scintillation. +7′ A scintillation de gold, plus the highest level that is +9′ also emit blue scintillation.

Methods
Choice method of the character movements Alchemy (character actions) section is located. To upgrade an object, the player object to the appropriate section of the object placement and wants to raise the next elixir’ini type places. Elixir has 3 types in the game, all monsters in the order of the fall we all kind of protector armor Elixir, Elixir accessories for the jewelry, weapons and weapons can be applied only elixileri. Somehow on their own success rate is elatively low. Chance to dust (lucky powder) in each city grocery npc’lerinden (grocery NPC) may be taken. But the chance to be considered here is the degree of powder (grade) powder a chance to use your objects according to the degree required.
A level of success in alchemy objects increases. In case of losing the object’s resistance to failure, a fracture so it
is possible that a complete loss. Percentage of failure after each successful upgrade automatically rises.

Object Changes
Already directly relevant to alchemy is possible on three different modified object state, including: immortality
(immortal) resistance (steady), and the chance (lucky) as the number of leaves and use pre-written on them as
indicated. In case of alchemical immortality object failed to rescue from broken, the failure strength of your object in alchemy, prevents the decrease in resistance rates (durabilty). Chance increases the rate of successful alchemy.

Tasks
There are many different tasks in the silk road, almost all of them as NPC ’si wants something from you in the
direction desired to kill a certain number of the beast is to take objects, NPCs. Award of this task, mostly money,
experience points, ability scores, while some tasks specific objects (their health / mana pot or weapons, such as may be) may be taken as a reward. Tasks more monsters you kill monsters in the way by finishing questi gain more experience points for you to be the occasion. These tasks are set according to your level of your character, and which regions are safe for you to learn your level provide.

Collision
Collisions in the game more user-friendly compared to other games of its kind, and more visuals. Character receives damage, attack speed and range of the character used depends on the characteristics of the weapons and characters.
Killed a monster player for money and leaves the objects. Within a minute, these objects be taken unless another player can take these objects. This feature reduces the object of the players play each other is prevented. Character after character level five when he died and often lose a bit of experience points they choose to be born again, return to the city, as an alternative if another player has the ability to revive dead characters can be animated. If a player dies more than once over the object can fall. Characters to objects much-needed health and mana are winning. Crazy status is available in the game (berserker mode), this status if the player killed enough monsters dollars insanity part, and a sparkling personality when the devil turns into this character’s attack, defense and speed capabilities raises a while.
Therefore, or in an emergency, or is used to kill stronger monsters. Is full time returns to normal and crazy
characters section again begins to fill. Many of the characters used to strengthen weapons has grown. Thus, weapons, ice, fire or lightning can be strengthened by. These are generally improves the strength of character and its effect on every element of all the monsters are different. This spells using mana points, and in a short time they finished.

Character of the proposed structure

a) Power (STR) Structures

“Str / Fire or Ice / glavie”: This structure has more than enough health score and physical defense. Advantages of
physical damage attack with a powerful group in a leading position in the protection against large monsters.
“Str / Fire or Ice / Blade”: glavie less damage compared to a capability of the structure although it carries the same features. Shield to prevent attacks on behalf of the transportation advantage to this structure.
“Str / Fire or Ice / Bow”: Group attacks to kill large monsters will not find a better assistant. Remote their powerful but a bit heavy compared to other structures with the physical attack from the scene of events in this building at least the ones who peeled off with injury.

b) Growth (INT) Structures

“Int / Fire or Light / Spear”: This structure has an estimated power play within the structure damage is highest. These forces opened fire or lightning strikes with 30.seviyede (fire and ligthning nuke) can reach incredible levels.
“Int / Fire or Light / Sword”: Spear a little less damage than the version although this structure has a very high
damage power. Advantages of using the shield will still have specified.

c) Hybrid Structures

“2 Int / 1 Str”: Level skip the character as an int feature two scores, 1 of them to give str features. Growing power, Power (Str) structures than is pure magic (Pure Int) is weaker than the structure. Likewise, the power features are more gmre Int structures, but is weaker than Str structures. The purpose of the character clothing, jewelry and weapons, plus the score by taking advantage of the growing support and balance to 100% with the highest possible balance of power is to be.

“2 Str / 1 Int”: Level skip the character as two of the points str feature, 1 of them to give int features. Physical
Power (Str) growth is greater than the power structure; Full Physical (Full Str) is weaker than the structure.
Likewise, the power features are more gmre Int structures, but is weaker than Str structures. The purpose of the
character clothing, jewelry and weapons, plus the score by taking advantage of the power balance to 100% support and have the highest possible growth is to balance.

At the beginning of the game hybrid characters were characters that is not recommended for beginners. However, better to learn the game well with systematically developed a hybrid character was aware of the very strong will.

Elements
These elements are separated by 4; Fire, Water, Land and Air is. Power class you improve yourself and passive (passive) has properties. Fire-class solid damage has the power and objectives, they also burn (a specific time period within a certain degree in stages). Ice relatively little damage, but given the power to freeze the target has properties (target’s attack speed and physical will reduce the speed) and even ice them completely into the pin. Lightning element has a high damage power and defense as well as the target, which will reduce the percentage of the target to take more damage is caused. Continuous attacks intended purpose of non-aggression whose teachings have features similar to those teachings. TV teachings slow down the enemy and the enemy will multiply the damage when the fire burns out the teachings, the teachings of the lightning speed of the movement has duplicates and reduce the percentage of my defense.
Talent was relatively balanced for one to one comparison, but certain specific virtues gives better results with
weapons and that choice remains entirely user. Any combination of elements, and mixed use is possible and any
restrictions in this regard is

VERBATIM Event
It is possible that one to one encounters the Silk Road (pvp). Your character level is 10 you’ll receive from the
different types of NPCs outside of the city with his cloak, wearing a cloak of different colors can experience one.
Player does not gain experience points or capes compared lose. After level 20 (which is also against the players is
higher than 20 with the condition) does not undertake any work or not wearing a cape killer makes you kill the player.
Killer red when you are writing your name, that you allow other players killed by. If a player dies at the killer
condition experience points, you may lose money or objects. Business in different characters (hunter, thief)
can attack each other and in doing so, work experience, object or seek to make money.

Caves
Downhang Stone Cave (cave downhang stone) has 4 floors, each floor has different levels and monsters will rise as the level floors down. The monsters 61-70 high. It is impossible to enter without coming to the caves 50.level and proposed the 60th Since level you here is to gain experience. A low-level players for the other caves in the cemetery and Ch’in (Ch’in Tomb), but has not opened yet.

Between Clan Wars November 26, 2009

Posted by admin in : BattleKnight , add a comment

To take part in a war what should?

To do this you need a clan. You’ve set up your clan (Founderrank 6) or as a member of a clan (Leaderrank 5). If you are in one of these two ranks can start a war.

Which clan is attacked?

A fortress that each clan war unless disability is attacked. With an empty castle with the castle is the difference between an attack on a clan. An empty castle can be captured and are included in your clan. A clan that has been attacking the castle fortress can be captured or be sacked. In either case, the fortress must be fighting with the owner.

In what situations can be attacked my clan?

When you receive a fortress in the absence of war disability is attacking your clan. Required to receive your castle with members of each of you can attack other clans.
Massive (large) to be a fortress against attack your party must be at least 50 members. To plunder, to take over a castle, or at least how many members need to have displayed as tooltip on the map.

Results What Affects the war?

* The number of members of both clans
* Advocacy for the development of the castle
* Regular number of soldiers (mercenary)

How about war?

War of all members of the participating clans HP is collected. Both clans as follows: total HP status is shown.

[BK1] Clan A (61179 HP) vs. [BK2] Clan B (88561 HP)

After that, both among themselves ranked clan fighters. As an example, Clan A 25 members, Clan B with only 15 members have joined the war get.

This gore, the first once the first 15 people from both clans duel duel enters 15 e 15. A Clan with 10 members respectively, the remaining excess 1 2. 3. … help to members of the duel.

Clan A (25 members) and the Clan B (15 members) war between the match is as follows. (From small to large power rankings Player 1, Player 2, Player 3 is to accept it ..)

Clan A Player 1 + % Clan A Player 16 : Clan B Player 1
Clan A Player 2 + % Clan A Player 17 : Clan B Player 2
Clan A Player 3 + % Clan A Player 18 : Clan B Player 3
Clan A Player 4 + % Clan A Player 19 : Clan B Player 4
Clan A Player 5 + % Clan A Player 20 : Clan B Player 5
Clan A Player 6 + % Clan A Player 21 : Clan B Player 6
Clan A Player 7 + % Clan A Player 22 : Clan B Player 7
Clan A Player 8 + % Clan A Player 23 : Clan B Player 8
Clan A Player 9 + % Clan A Player 24 : Clan B Player 9
Clan A Player 10 + % Clan A Player 25: Clan B Player 10
Clan A Player 11 : Clan B Player 11
Clan A Player 12 : Clan B Player 12
Clan A Player 13 : Clan B Player 13
Clan A Player 14 : Clan B Player 14
Clan A Player 15 : Clan B Player 15

As seen in the top 10 players of the Clan, do not exactly match the 10 players redundant (Clan A Player 16-25) is supported by. Therefore, the most powerful clan B can beat players. This is not something to be surprised. In a similar case in question is a real war. In a one-to-side in a fight with the weak 3 receives assistance from a person can overcome a strong one. Especially the difference between the number of members participating in the war a little more would have more than two members of Clan A Clan B would fight against the most powerful. Herein leased soldiers (Mercenary) effect is greater.

Which knight with the Knights will face what, and what the (excess) knights knights of the support which will be determined before the war. When the war started according to the capabilities of knights duel will settle, attacked the castle ancvak here also considered that the development should not be forgotten.

Who will win the war?

At the end of the war each clan’s HP loss is calculated. However, HP lost more than it loses, does not mean the clan war ABSOLUTELY! To win the war have lost less than HP alone is not enough. have seriously damaged the fortress of the castle to be looting, or seized is the question. Percentage of lost HP (two digits) must have a high rate. If you are lost, do not reach this limit, the percentage of HP from attacking clan attacked less than the war despite losing HP loses.

Battle report appears as follows.

[BK1] clan A (61179 HP) vs. [BK2] Clan B (88561 HP) (Pre-war HP)

=> [BK1] clan A (61100 HP) vs. [BK2] Clan B (80061 HP) (HP War)

(Clan B wins)

When you look at this report for a 79 HP loss Clan, Clan B, and this figure for 8500 is approximately equivalent to 9.6% revenue loss of around HP. Clan B, although more than the loss of HP Clan B has won. Because to be seized or attacked castles Clan B SLIMMING not been enough to be plundered.

Note: If you win every time you attack an empty castle.

What happens to the attacking side wins?

Attack to seize or plunder the castle from the gore to make changes. If the other clan, an amount from sacking the castle silver coins wins. If the castle was seized, the winner of each stage 1 was developed under the castle is the winner. Developed here is a castle that is captured as a reduced level 1 goes to the new owner.

I hope your business to better understand the benefits and clan warfare system contributes.

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